GLOSSARY
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W



WAV - WAVE or WAV, short for Waveform Audio File Format (rarely also named Audio for Windows) is a Microsoft and IBM audio file format standard for storing an audio bitstream on PCs. It is an application of the RIFF bitstream format method for storing data in "chunks", and thus is also close to the 8SVX and the AIFF format used on Amiga and Macintosh computers, respectively. It is the main format used on Windows systems for raw and typically uncompressed audio. The usual bitstream encoding is the Linear Pulse Code Modulation (LPCM) format.

WMA - Windows Media Audio (WMA) is an audio data compression technology developed by Microsoft. The name can be used to refer to its audio file format or its audio codecs. It is a proprietary technology that forms part of the Windows Media framework. WMA consists of four distinct codecs. The original WMA codec, known simply as WMA, was conceived as a competitor to the popular MP3 and RealAudio codecs. WMA Pro, a newer and more advanced codec, supports multichannel and high resolution audio. A lossless codec, WMA Lossless, compresses audio data without loss of audio fidelity. And WMA Voice, targeted at voice content, applies compression using a range of low bit rates.

WMV - Windows Media Video (.wmv) files are Advanced Systems Format (.asf) files that include audio, video, or both compressed with Windows Media Audio (WMA) and Windows Media Video (WMV) codecs. By using a separate extension, you can install multiple players on your computer and associate certain players with the .wmv extension for playback of audio and video sources.

Watermark - a recognizable image or pattern in paper that appears as various shades of lightness/darkness when viewed by transmitted light (or when viewed by reflected light, atop a dark background), caused by thickness variations in the paper. Encoding an identifying code into digitized music, video, picture, or other file is known as a digital watermark. Digital watermarking is the process of embedding information into a digital signal in a way that is difficult to remove. The signal may be audio, pictures or video, for example. If the signal is copied, then the information is also carried in the copy. Typically, the information is text or a logo which identifies the owner of the media. Another application of watermarking is in copyright protection systems, which are intended to prevent unauthorized copying of digital media.